Alchemist's Vial Altar of the Wretched Architects of Will Arcum's Astrolabe Assassin Gauntlet Baleful Strix Barbed Servitor Bladecoil Serpent Blood Fountain Blood Servitor Bomat Bazaar Barge Brass's Tunnel-Grinder Candy Trail Circuit Mender Clockwork Servant Combat Thresher Cryogen Relic Detective's Satchel Detention Chariot Elsewhere Flask Energy Refractor Eye of Vecna Filigree Familiar Gleaming Geardrake Glimmer Lens Golden Egg Guild Globe H.E.R.B.I.E
Dont cast it before attacking, and cards that can allow you to cast it on opponents turns arent going to help you
Still, there are a lot of random ways to gain life and give Minwu the first couple of counters, so that might not be much of an issue
Let's Give It a Rest Mourning Patrol | Illustration by Greg Opalinski Disturb is a neat mechanic
If Compy Swarm leaves the battlefield before its triggered ability resolves, the token will still enter the battlefield as a copy of Compy Swarm, using Compy Swarm's copiable values from when it was last on the battlefield
If youre able to keep blinking those cards turn after turn, you can keep resetting them so Kolodin automatically sees them enter the battlefield and gets them ready to attack once again