It synergizes pretty well with some of the other Chocobos from this set, like Black Chocobo, Traveling Chocobo, and Sazh's Chocobo
Playable in Legacy and EDH alike, it costs only three mana and you can even decide to pay less mana and keep your bigger creatures alive
It gives a +2/+2 boost, pro Red and Green, and then adds two Red and Green themed combat damage triggers
Perfect for collectors, vintage Magic enthusiasts, and anyone looking to own a sealed piece of Magics earliest history
You would think green, the colour of lands and ramping, would have more infinite mana available to it
Haste Magic Rating: 3/10 Combat tricks giving haste are a bit weird, but it does give this trick a little bit of extra reach