I fully acknowledge that the Commander community has grown such that there are huge amounts of people who enjoy facets of the format that might not be my cup of tea
If you're lucky enough to draw your Sol Ring and Arcane Signet early, you can win with this deck as early as turn two , making it a pretty serious threat
The key parts of an overrun are mana value, trample and lethality
Tod & Copper, Best Of Friends Emerald & Steel Another fan-favorite art card is up next in Tod & Copper, which costs four ink and can be used in your inkwell
Three cards for 3 mana is solid, but you have to cast them on the same turn
Whether a part of control, aggro, tempo, or combo decks, Brainstorm was an absolutely defining force in Vintage until its eventual restriction, and to this day, is clearly way, way over the line for Legacy, except that it just gets a pass, because we want it