Whenever this creature enters or deals combat damage to a player, exile up to one target nonland permanent
Expedite how fast you get permanents into the graveyard for The Ancient One to start being on the offense and defense with Jace, Vryn's Prodigy, Rotting Regisaur, and Rona, Herald of Invasion
If you control two copies of Twists and Turns and a creature you control would explore, instead you scry 1, then scry 1 again, then that creature explores
Thinning your deck by two basics is just icing on the cake
That's quite the combination of cards, even if you're talking about 9 mana and then some for the whole package without affecting the board in the meantime
Are you going for an explosive combo, aggressive tokens, or playing the long game with control elements